Avis à tous les amateurs (bien qu'il soit difficile pour ce genre de titre de parler d'"amateurs") : un patch est sorti pour Dark Souls, faisant passer le titre en version 1.5. Téléchargeable dès le lancement du jeu sur une PS3 ou une 360 connectée à Internet, cette mise à jour offre de très nombreuses corrections. Elle supprime notamment quelques bugs qui permettaient de tricher, oui monsieur. En contrepartie, la plupart des monstres semblent lâcher plus d'âmes. Maintenant que vous êtes arrivé au bout de cette news, vous êtes grand, on peut donc vous laisser seul face à l'énorme liste des corrections du patch.
Magic Changes :
Pyro Glove nerfed from 270 to 230.
You can see resonance signs now.
Vow of Silence range increased.
Sorcery spell damage as a whole was slightly buffed, but Homing Soul Mass and other pursuit style spells were nerfed.
Magic Shield duration lowered to ~11 seconds.
Strong Magic Shield duration lowered to ~11 seconds. Invincibility removed.
Effect on Stamina drastically reduced.
Tranquil Walk of Peace and other Slow duration reduced to ~10 secs. Effect supposedly changed from 100% encumberance to 50%. Rolling possible if your equip burden is lowered. Slowness is similar to swamp effect.
Iron Flesh effectiveness nerfed.
Invisible Body duration remains unchanged.
Status Changes :
Base Equipment Burden increased (~6-10 points)
Humanity Item drop rate increased from 10 to 210
Defensive bonuses gained via Humanity reduced. Other defensive bonuses remain unchanged.
Item discovery gained via Humanity improved. Capped at 20.
Equipment General Changes :
Reported some weapon scaling gets improved at higher normal upgrades (+15 uchi dex scaling goes to A).
Some scaling reported as changing from A to S with higher upgrades.
Upgrade Changes :
Normal scaling buffed by 5-20% (20% at +14).
Crystal scaling buffed by 5-20% (20% at +4).
Lightning +4 nerfed by 2% (+5 remains unchanged).
Raw scaling buffed by 10% (all levels).
Magic stat scaling buffed by 10-20% (20% at +9).
Enchanted stat scaling buffed by 15-20% (20% at +4).
Divine stat scaling buffed by 10-20% (20% at +9).
Occult stat scaling buffed by 15-20% (20% at +4).
Fire +9 nerfed by 2%. (+5 remains unchanged)
Dragon stat scaling buffed by 5-20% (20% at +5).
Specific Gear Changes :
Grant scaling changed to Strength:B and Faith:A
Gold-hemmed nerfed, still can't be upgraded.
Dust skirt nerfed hard (streamlined to match the other pieces).
Silver Knights, Sun, Hollow Soldier's Shield and other medium shield stability nerfed to ~70 at max upgrades to improve Great Shield viability.
Crystal Ring Shield scaling drastically nerfed. Does around ~200 +-50
Dragon Greatsword buffed from 360 to 390.
Silver Knight's Sword lightning effect removed. Now enchantable.
Elite Knight gear nerfed, then buffed slightly in 1.05.